Onceworlds

Make a game

Connect to MCP

Once, in a terminal. It can push drafts; only you publish. How it works

1. Log in

npx @onceworlds/cli login

2. Add it to Claude Code

claude mcp add --scope user onceworlds -- npx -y @onceworlds/cli mcp

3. Ask it to make a game. Each draft shows up here.

1. Log in

npx @onceworlds/cli login

2. Add it to Codex

codex mcp add onceworlds -- npx -y @onceworlds/cli mcp

3. Ask it to make a game. Each draft shows up here.

1. Log in

npx @onceworlds/cli login

2. Add this to your tool's MCP settings (Cursor, Windsurf, Gemini CLI, Claude Desktop and more)

{
  "mcpServers": {
    "onceworlds": {
      "command": "npx",
      "args": [
        "-y",
        "@onceworlds/cli",
        "mcp"
      ]
    }
  }
}

VS Code calls the key servers. A tool without MCP can run npx @onceworlds/cli deploy and npx @onceworlds/cli playtest in a terminal instead.

3. Ask it to make a game. Each draft shows up here.

Connect to GitHub

Import a repo. Every push goes live.

Connect GitHub